The goal of this game is to slay the enemy. Each turn the game will ask you to distribute your points into four actions, atk def healing exp atk: the amount of damage the enemy will take def: the amount of damage you will block from the enemy's attack healing: how much hp you will heal (the number you put into it is divided by 2) exp: how much closer you get to the next level (the number you put in is multiplied by two) Leveling up increases the effectiveness of everything besides exp gain. It also makes your ap rolls and health max better Whenever you defeat an enemy the floor increases and the enemy gets harder If you stay on a floor for long enough you will start taking damage