Move the mouse to control the cat. there will be more bad stuff as time goes on. The conversions between characters and points are: Muffin= 1 point lightning=-1point bomb=-100 points cake= 20 points zombie= set the score to 0 no matter what. grunt = --90000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 booster pack = 100 points Potions: There are 3 kinds of potions. The first kind gets you 5 seconds of the PowerUp, then 10 and 15 seconds with varying levels of rarity. The PowerUp will make you immune to all bad things except for the Grunts. Shop: Get new characters in the shop! Click on a character to set your character to that animal. More coming soon! Upgrades: x2 upgrade: The x2 upgrade multiplies your score (but not cash) by 2. (muffins will be worth 2 points, cakes 40, and booster packs 200) Press 2 to activate. Achievements: Complete achievements for great rewards! The username thing is so that I can use dev commands when playtesting. It helps me test the game easier and lets me release updates sooner.
Latest version of a project I started a couple years ago (lol). This came about while trying to port The Apocalypse to the game engine I wrote in Java with LWJGL (insert shameless JoshEngine plug here), as a joke because The Apocalypse is now an inside joke about Liam's (Lord_Shadowmaster's) coding ability. Thought I would release something just to pay homage to the idiotic game that was The Apocalypse a couple years ago.