Textured triangle Drawer. ------------------------------------------------------------------------- Info ------------------------------------------------------------------------- This was just a test for a triangle drawer I have been working on for a while now, t's finally done now. The Idea behind this is that it can be adapted to work for textures. I will probably put the output into a list eventually because one of the slowest parts of scratch is not the math but the actual movement of the pen. So, if I can put the output into a list, then render each point of the list, then I limit the amount of movement of the pen to only ever have to move 172,800 movements per frame, no more, no less.
This project only used my code and calculations, apart from the image scanner, all credit for that goes to @griffpatch or whoever made the new image scanning technique, enjoy. Please, if you can help me get the texture not to shrink to a point at the left most part of the triangle, please do let me know.