Notice: As of Version 3.1, formatting for the update log has been changed to ‘newest first’ instead of ‘oldest first’; Newer updates will appear at the top. Have you ever wanted a good way to upload and share a video clip file, with both visual and audible streams to the Scratch website? Then look no further! Here is the new and improved template I use anytime I want to upload a video clip to Scratch, you can use it too! To actually use this project, or if you’re interested or serious about sharing a video clip to everyone on the Scratch website, tap the “Remix” button and follow these instructions to get started! For those who are new here: - Scratch doesn’t have native support for importing video files, and is also kind of limited in terms of how many costumes or frames you can import to a single project. so to upload or import any sort of video clip to a Scratch project, it will need to be converted to a GIF* file. - To convert your video clip(s) to Scratch format, here are the tools I use: - https://www.xconvert.com/convert-video-to-gif - https://www.xconvert.com/convert-video-to-mp3 (Keep in mind that you may need to adjust the size of each “Clip” sprite if you leave the GIF resolution as “Keep original”, but I personally would not recommend uploading a video or GIF file larger than 640 pixels in width and/or height.) (*Graphical Interchange Format. https://en.wikipedia.org/wiki/GIF) As a helpful pro tip, When converting the video to a .gif file, I usually use a horizontal resolution of 512 or 640 pixels, and an export frame rate of 10 or 15 frames per second (FPS). But if you want to use your own custom frame rate and horizontal resolution, that's just fine, too. But remember, you may need to use this project’s provided video length calculator to help you determine the maximum length of video you want to upload, depending on your settings. Two more important notes: - If your video clip is too long to put into a single project, you may need to use either your device’s built in video trimmer, or some other video editing application, to trim the video or split it into parts so it can be put into multiple projects. - Do not delete the costume that is named “1” in any of the video clip (e.g. “Clip1”) sprites, because the project uses that costume to detect the end of the video stream for each clip. Once you have done all that, please click “See inside” up above and follow the instructions provided in the comments (yellow sticky-note-like pieces of text) in all sprites throughout this project. Happy sharing! :) Some un-answered feedback for this project: ℹ️ Update log: -- Version 3.1 (Latest release, December 15, 2024) + Replaced the previous sound availability checker with a much faster one. -- Version 3 (January 21, 2024) + Implemented a modified version of a thumbnail designed by . + Removed some unnecessary code blocks throughout the project and modified some existing code in the video clip sprites to improve Audio/Visual sync. + Modified some existing code in this project's built-in maximum video length calculator. + Slightly sped up the sound asset, tweaked some code in the sound availability checker, and removed a "wait" block in the stage's code to reduce video start time by up to 0.5 seconds. + Added some code to each video clip sprite that will wait until both video & audio streams have finished playing, then hides the sprite. + Added a film frames emoji to the name of each video clip sprite to easily distinguish them from the rest of the sprites in the project. + Made the colorable (black) areas in the backdrop and end-of-video green flag message true vector instead of vectorized bitmaps. -- Version 2.1 (November 3rd, 2023): + Switched the sound playback checker to the one in use for a WIP music collection project, since it successfully achieved its aim. -- Version 2 (October 29th, 2023): + Added a sound playback availability checker, so the audio playback script in each “Clip_” sprite will (hopefully) skip sound/audio playback in case the device or tab’s sound playback happens to not be working. + Slightly enlarged the black area of the default backdrop. -- Version 1 (October 28th, 2023): + Initial public release.