Graphic tutorial 1. Make a primary backdrop for your app/game and name it accordingly to the name of your addition to the sim 2. Apply your desired app/game art to the "app launcher" sprite (this is for the old UI) 3. Add your desired app/game art to the "Splash" sprite 4. Add your desired art to the "main tile" sprite. Make sure you do it for both costumes and that the art doesn't cover any of the blue on the costume labeled "hover" 5. Add your art to the sprite "NEW Generic tile"
Script tutorial 1. Go to the "app launcher sprite" and look for the script with the comment "Listed in tutorial" and then set the variable "Main" and "Rec launch" to the name of your app/game. Then change the name of "Broadcast YOUR APP NAME" to the name of your app (for example it should say "broadcast Minecraft" 2. Go to the sprite "Home tile" and look for the script with the comment "listed in tutorial" and then set the variable "Rec launch" to the name of your app/game (it should be the same as what you set Rec launch as in the "app launcher" sprite) 3. Go to the sprite "Splash" and go the script with the comment "Listed in tutorial" and then set the broadcast name at the beginning of the script to the same thing you set it as for the "app launcher" sprite (just scroll for it duh) and then set the one at the end of the script to the same thing, but it should say "complete" at the end 4. Import your app/game files, making sure they only start up when they receive the broadcast signal for your game, and hide when the variable "Main" is set to something other than the app/game name