Yes, this game uses the actual Breach instead of a small room with a training dummy in it. WASD or arrow keys to move space to use ability 'e' or 'm' to interact (portal, items, pets, etc.) Click to attack O & P to cycle through your items Agile is a glass cannon breacher that relies on getting close in order to deal huge damage. They can become excruciatingly fast in order to be untouchable or to escape too risky situations. Attack: Curved Blade/Swift Slashes: Deals low damage and can pierce through 1 enemy. If your cursor is close enough to the breacher, you will instead slash around yourself to deal small damage at a very rapid pace around yourself. THIS DOES NOT DELETE BULLETS UNLIKE OTHER MELEE ATTACKS. This attack also applies a stackable speed buff. Special: Agility Dash: Dash forward, leaving some slashes in your wake. These slashes deal decent damage to enemies unfortunate enough to get hit by it. Passive: Gain brief invincibility frames when killing an enemy. If you blink, you'd miss it. One day SCEA found sightings of a being with abnormally large amounts of speed, and after having many issues of teams of SCEA soldiers disappearing with no reasoning, SCEA started progress on capturing and actually researching agile aswell, in hopes of possibly finding out about their high speeds.
Quinco, theres comments on the "no lag" sprite for instructions on implementing it in the game. some sounds from: https://scratch.mit.edu/projects/67224330/ https://scratch.mit.edu/projects/480772702/