⚠️⚠️Use Turbo Mode; shift-click the green flag⚠️⚠️ If the game is still lagging, try it on TurboWarp: https://turbowarp.org/889003284 [[IDK IF I WILL BE FINISHING THIS]] (Scroll down for instructions) Note: At peak performance, the TPS (ticks per second) should be at around 30. However, on old/slower devices, it may hover around 10-20, and in that case, you can hide the "lag detected" message by pressing the L key. Tip: try TurboWarp at https://turbowarp.org/889003284 if it is lagging. THIS GAME IS STILL IN DEVELOPMENT. THERE IS MORE TO COME, PLEASE DON'T COMPLAIN ABOUT ABRUPT ENDING. FEEDBACK WELCOME! PLEASE LEAVE ANY SUGGESTIONS IN THE COMMENTS. (If you find a bug, check to see if it's in the known issues section before telling me about it.) -------- ɪɴsᴛʀᴜᴄᴛɪᴏɴs: -------- Controls: W / up arrow - Accelerate S / down arrow - Blake M - Show mission (self-hides after 3 seconds) Mission will automatically show when a new one is set. L - Stop the "Lag Detected" message from appearing Note - If you hear an explosion sound without knowing what it is, it's probably 1) an alien hitting an asteroid before even getting a chance to render or 2) your house (the second one won't be a virtual sound coming from the computer...) ------- ᴋɴᴏᴡɴ ɪssᴜᴇs: ------- ~ Invisible asteroids; no idea why this is happening, if someone finds a fix please let me know ~ Delay in audio ~ Aliens might blow up randomly with seemingly no cause. This is a bug that needs fixi*AHEM* it's a perfectly intentional feature to simulate real alien ships because if they existed in real life, they would sometimes stall, melt down and blow up randomly, right? -------- ᴄʜᴀɴɢᴇ ʟᴏɢ: -------- Alpha 0.5 - 16th Dec 2023 - Added death screen; I'll make it look better later Alpha 0.4 - 16th Dec 2023 - Fixed Power to cap it at 100 Alpha 0.4 - 16th Dec 2023 - Added "power" - Displays below shield - When you shoot, it uses power - If it is <5, you cannot shoot - Regenerates over time - This is an attempt to nerf spam-shooting, and make combat more "aim"-based instead of just circling the enemy holding space bar and hoping it'll hit Alpha 0.3 - 15th Dec 2023 - Added portal at spawn - Portal currently does nothing, but turns red (malfunctions) after coming back from Mothership - Enlarged Mothership to make it feel more "grand" - Minor bug fixes Alpha 0.2 - 10th Dec 2023 Added TPS counter above radar Alpha 0.1 - 10th Dec 2023 Initial Release - More changes and missions planned ----------- ᴄʀᴇᴅɪᴛs: ----------- (This'll be long) Heavily inspired off starblast.io Background: Bonsaiheldin | http://bonsaiheld.org Downloaded from https://opengameart.org/content/stars-parallax-backgrounds This discussion and for the player turning: Music: Alexander Ehlers - Flags Alexander Ehlers - Great mission Alexander Ehlers - Doomed https://opengameart.org/content/free-music-pack Shooting noise: https://freesound.org/people/Sustainededed/sounds/697730/ Explosion animation: Nicholas Caito https://xenomorph.net Downloaded from https://opengameart.org/content/16x16-explosion Explosion Noise: "This work, made by Unnamed (Viktor.Hahn.de), is licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported License. http://creativecommons.org/licenses/by-sa/3.0/ " Downloaded from https://opengameart.org/content/9-explosion-sounds Mothership picture: Clayster2012 https://opengameart.org/content/mothership-alis Radar animation: "Animated Radar Assets" by Molly "Cougarmint" Willits https://opengameart.org/content/animated-radar-assets Text Engine: Death Screen: https://opengameart.org/content/animated-display-static https://opengameart.org/content/you-lost-screen