TOO LAGGY? TRY THE OTHER VERSIONS: ─►http://phosphorus.github.io/#889143672◄─ ─►https://turbowarp.org/889143672◄─ Instructions: Up/Down (YELLOW means partial power and GREEN means max power) - throttle || Up/Down in the y axis in blue - pitch || Diagonals in blue - roll || Left/Right (YELLOW means sensitive, GREEN means normal, and BLUE means max power) - yaw || Center in red - air brakes || Button - missiles To TAKE OFF EASILY switch between pitching up and full throttle and stay at full throttle after reaching ~30 degree angle. There are multiple landing strips as long as you follow the river and slowly land.
Notes: The Double Joystick is kinda buggy. You have to hold the joystick and never let go of it. Keep on holding it down even when firing missiles. If you let go and use the joystick again, it will keep on firing missiles and you can tap the button to fix it. Credits: Thumbnail created by @Tildo Thanks to @sticku for introduction to the matrix rotation Thanks to @WO997 for the original project Change log: v3.3 - Improved altitude meter so that there is no longer a maximum height. Top down view added. Roll is shown with the red and blue lines in the corner. v3.2 - Mountains and rivers will now be shown on the minimap. The tiles are also larger v3.1 - Sounds have been updated to sound more normal v3.0 - Rendering distance increased significantly along with all original controls working v2.9 - I, Random_Scratcher_234, remixed project and added a joystick. The original computer controls have been removed for simplicity. v2.8 - More realistic physics, runways filled in v2.7 - Plane under water becomes blue v2.6 - Added rivers on the right side of the runways v2.5 - Wings also collides with mountains, improved physics v2.4 - Mountains are filled in and also improved vector graphics v2.3 - Varying hill heights, missiles can break rocks v2.2 - Improved missiles v2.1 - Contrasting plane color, transparent windows in plane v2.0 - First person added v1.9 - New physics, gliding / rudder v1.8 - Added missiles, some glitches repaired v1.7 - Added air brakes to helps slow down, other runways farther up ahead, upgraded fire, simple minimap added v1.6 - Improved physics and crashing system, simple fire v1.5 - Landing gear added, culling for plane added, for hills repaired, air density gets lower when going higher (meaning harder and harder to fly when going up) v1.4 - Physics on rocks improved, repeatable world generator, face culling v1.3 - Rudder control, upgraded physics, graphics v1.2 - Moveable wings, possible to roll-over v1.1 - Release version, plane with physics and shadow, hills, sun