For mobile ----> https://scratch.mit.edu/projects/902720379/ [Right] [Left] or [A] [D] to move [Up] to jump [Down] to crouch or go down ladders [X] to throw purple energy ball (if you have one) Hold [C] for heavy attack (able to be used midair) Hold [V] for quick attack (unable to be used midair) Hold [B] to roll (immune to enemy damage, including the blue crystal) and attack (only able to use while midair or having a horizontal velocity) How to play: Get up to 200 coins and touch the signpost to progress levels. Step on chests to receive either a coin or an eyeball (you receive 1 live and 2 purple energy balls per eyeball). DISCLAIMER (PLEASE READ FIRST): This project is not mobile-friendly for now unfortunately Also, it might take a while to load and can be laggy with almost 90 costumes for just the player and almost 300 clones. AND PLEASE read all the instructions carefully before playing. Thank You. :) Here's the turbowarp if it lags too much: https://turbowarp.org/889945333 Sep 12, 2023 - immortality added (inspired by @Square-Code) Credits: @griffpatch YouTube Tutorials Sprites: Kamato (player) - Puffolotti from OpenGameArt.org Tiles (Rock, Stone, ladder, barrel) - Aetherna from OpenGameArt.org (Marta Nowaczyk of www.ifu.deviantart.com.) Tree and crystals- FunwithPixels from OpenGameArt.org Chest - carnageddon from OpenGameArt.org Coin - irmirx from OpenGameArt.org Kappa - Crisisworks from OpenGameArt.org Signpost - Nemisys from OpenGameArt.org Eyeball - AntumDeluge from OpenGameArt.org (Created by Stephen Challener (Redshrike), Code Inferno Games, & Jordan Irwin (AntumDeluge) Purple energy ball and slash effect- Cethiel from OpenGameArt.org Smoke effect - Kenney from OpenGameArt.org ("Kenney.nl" or "www.kenney.nl") Background: ansimuz from OpenGameArt.org Music: Background music - Lost Sky - Where We Started (ft. Jex) [NCS Release] [Instrumental] Other sound effects - Pixabay Hashtags (Ignore): #all