ORIGINAL DESCRIPTION: Studio: https://scratch.mit.edu/studios/30066749/ Arrow Keys to Move Space to Spin Changelog --- - Added checkpoints (art not final). - Added bricks (art not final). - Added goombas (no animations yet). They don't work completely, they're primarily just a basic enemy to be customized later. - Added health. - Added the life mushroom. - Fixed turbo mode black hole bug. Fullscreen recommended ---------------------------------- Turned player hitbox to Mario Added P2 as Luigi Added new skyboxes Added new variables to co-relate with Luigi in his code (very unfinished code) Temporary music loop I'll fix the functionality of Luigi next time, the reason it's so unfinished was because I didn't plan to make it public until it was semi-complete but changed my mind. It isn't really playable so uhh I guess just watch as I continue to work on an hopefully finish this game someday. Custom Changelog--- v0.0.7 Got some more code done, now Luigi`s health is also important and gets effected by coins and enemies, since he has his own gravity code he`s gonna be flying above Mario for a bit. Custom Changelog--- v0.0.8 Luigi is now able to move a little. Custom Changelog--- v0.1 I DID IT, LUIGI IS NOW SPLIT AND CAN MOVE ON HIS OWN, T TO USE HIS SPIN, WASD FOR HIM TO MOVE, note that gravity is very unfinished, Mario and Luigi need to be on the same gravity terrain or else they'll possibly get stuck. Update a year and a half later: Custom Changelog--- v0.2 fixed luigi's rotation copying mario's so now its independent
Credits to @luigi490 for the inital SMG2D release and @triangle_test for the bug fixes.