Press Space or click sprite to check next element A image from my new upcoming game, turbowarp only (memory saving, and better features) If your confused to how my game uses 1 image for ui and looks fine, i use clipping in my turbowarp code which selects a area of an image for me without making copies for every image expect a dumbed down version of the turbowarp version on scratch 1-6 months after the turbowarp version is complete
Q&A What is the point of the colored arrows? They will be used for 32-player multiplayer games (hopefully) Why are you using minecraft ui textures? They are simple, and easy to work with as this will be used as a basis. Will the game support mods? Only the turbowarp version, but yes. Will the game be 2D or 3D? Isometric, combination of 2D and 3D; its 3D but easy to render