::: Little Knight Game Demo || v1.0 ::: ======== INSTRUCTIONS ======== + Arrow Keys to move || Up to jump/Down to crouch + Z to attack + X to roll/dive + C to target (like in 3D Zelda games) the nearest enemy -- You can roll mid air to dive -- Using the down key to crouch on a slope will make you slide -- You can attack while holding Up/Down for different attacks -- To kill an enemy, you have to be behind it and hit its back otherwise it will block with its sword Ask me if you have any questions or need any help. :) ========================================== I might come back and revise all this if I feel like it. This project was just something I was messing around with for fun after getting the idea and watching Griffpatch's platformer tutorial when it came out. **I didn't exactly follow it, but I did take inspiration for a lot of the mechanics and engine and copied a lot of the code, so huge credits there. So I've been gone for a little while, I've been super busy, had a lot on my plate and I've been programming in other engines too. I did come back to Scratch out of nostalgia and worked on some unshared stuff for a little bit. This is one of those games that I was working on but unfortunately I never finished. I might finish it if people think its cool enough to keep working on, but I might just leave it as a little Demo concept. I was inspired by Souls combat from Darksouls and wanted to try and make something like it. All art is by me, so is the music. I hope you enjoy. Lemme know what you think. There's a much bigger project I have and I really want to release to you all, and I might when the time is right. But we'll see. I miss Scratch a little to be honest, simpler times. But I just want this to be a reminder, I'll never really leave or be gone. Someday I'll always come back. This won't be my last project. :) Hope you guys enjoy. ==================================== All music, art, and most coding is mine. Thanks to @griffpatch for the fundamentals of the scrolling tile engine