Passive - Shear projectiles deal a fourth of the damage. This passive goes away after losing your armor. Spacebar - Piercing Thrust Quickly trust forward with a spike dealing 7 damage Z - Iron Hedge Stomp the ground and in a delay create a sharp screen of crystals that deals 10 damage and moderate knockback (4) altZ - Honed Salts Dash back to quickly throw fast needles that deal 3 damage each. (used after hitting "Iron Hedge") X - Metallic Forge Quickly create two swords and swipe twice dealing 6 damage each with quick lunges. altX - Scorching Forge Dash quickly and forge a blade that isnt finished forging, swing your fiery blade 6 damage and adds a stack of Burn- (used after hitting "Iron Hedge") C - Spikey Ball Dash forward and enter a spikey ball. Roll towards your mouse and deal 2 tick damage to people you roll over. Ending this will start for you to regenerate time with you spike ball and speed. If you run out of momentum, the ball explodes and shoots shards around you that deal 5 damage each but lose you armor. After 8 seconds, your spike ball will start to regenerate.
accidents happen. sometimes they come out good tho