It seems that Caesarino had made their painting instructor Baguette Man just a little to angry, perhaps you had used the wrong brush strokes or used olive oil instead of the oil paints? Either way it seems that Caesar's going to have to take down Baguette Man so he doesn't "Paint the streets Red". Caesar's options: Slash (e button): Slow moving but large hit-box projectile that lasts long, but small Damage. Ball (r button): Fast moving projectile but doesn't last too long, medium Damage Bomb (f button): Comes to a stop and sits for 3 seconds, then violently explodes. The longer Baguette man is in the explosion the more Damage he'll take. Now, Baguette man is your mentor. He has your moves like bombs and slashes, but he also hasn't taught you all his tricks. He may reveal his tricks if you get him down to 75%, 40% and 15% respectively. During this he Attacks with something you don't have in your arsenal, but also attacks significantly faster for a short period, permanently for after 15%. Looks like Caesar won't be having fun for a while. *Menacing
If it wasn't obvious, the front page, the lose screen and win screen are all jojo refrences, along with your character's name. Well that certainly explains why I have 5,332 messages in my inbox. Goodness. I've been featured. That's confusing. I... I didn't think this'd ever happen honestly. Well, guess that's that. As for advertising, I don't mind it too much. Advertising is a natural process to jump start a project. If you feel like there aren't too many already, go ahead, just make sure not to silence the community. Allow everyone to speak! (Not only does this help people promote, but it lowers the sheer volume of advertisements you usually see. Nobody wants to advertise, but sometimes it's what you gotta do.) 2026: This is the second time, and I still enjoy your advertisements! Keep em coming! I do look at them, and I think they're cool! *Oh wait now that it's featured I gotta actually give credits now don't I Music is just Dung Defender from Hollow Knight Character Names & Process derived from Jojo's Bizzare Adventure for Movement controls for Inspiration for Concept