UPDATED TEXT ENGINE!!! (Thanks @griffpatch) Text engine that I will be using in the Ocarina of Time Game Project. Thanks to Griffpatch for his Text Engine Tutorial! Here's the announcement: https://scratch.mit.edu/projects/677360419
I’ve made it have stylized delays, and to wait extra if there are ellipses dots (…). This isn’t entirely accurate to the game, but (I think) I can make it add delays if you insert characters unused in the game.