Currently unfinished. The only main feature still missing is the final boss. Tasked with defending the planet from the forces of beyond, The Moonseeker proceeds in their grim task. {Controls} L & R arrows to move Z to fire a weak crystal bolt (0 mana) A to parry, blocking projectiles (0 mana) X to throw 3 powerful chakrams (7 mana) C to send out a large flare, killing any weaker enemies. (10 mana) V to unleash a powerful pulsar that shreds through tanky enemies. (20 mana) SPACE to heal 1 life (20 mana) {Mana & Lives} Mana is the resource required for all greater attacks, it is shown at the top left. You gain 1 mana for striking an enemy with a crystal bolt. You can hold up to 20 at once. Lives are the will you have to continue, it is shown at the top right. Every time an enemy reaches you or the top of the screen, you lose a life. If your lives reach 0, you die. You can hold up to 5 lives at once. {Enemy Projectiles} Enemy projectiles will only damage you if they hit you directly, they will have no effect if they reach the top of the screen. Projectiles can only be destroyed by parrying them. {Compendium} The compendium is a log of all entities in the game. Once on the game over screen, you can press U & D arrows to open and close, and z to navigate. Update log: 1.36 Completely reworked parry ability - No longer costs mana - Has a longer cooldown - Now summons a crystal shield all around you - Parrying some projectiles gives extra mana 1.34 Added Warnings for boss spawns 1.33 It's here! Added boss music for Boss 1 & Boss 2 1.31 Added sprite for pulsar attack. 1.3 Added final basic enemy - Fire Eater Bug fixes 1.27 Added new enemy - Lantern. 1.26 Added compendium pages for leech and upcoming enemies. 1.25 Added new enemy - Leech. Bug fixes 1.24 Added new enemy - Disruptor. Bug fixes. 1.23 Bug fixes 1.22 Added 2 new enemies - Inferno & Warper. 1.2 Added Armada Doomship. Changed Background for lore accuracy. 1.12 Completed Armada Doomship phase 1 Added Iframes, only effective on rapid fire attacks. 1.11 A LOT of bug fixes. Before, this the game was even more of a mess than it is now. Armada Doomship is now visible in the code if you're curious 1.1 Added 2 enemies - Shielder & Asteroid smelter 1.08 Added new enemy - Flamethrower Nerfed Scissor walker speed Scissor walker now only spawns near the middle of the screen. Bug fixes. 1.05 Added 2 new enemies - Armada Probe & Scissor Walker. 1.0 / Full Release Added new attack - Pulsar Added first boss - Astral Blight Added new enemy - Blight minion Bug fixes 0.6 Added new dasher enemy Rebound keys Astral Blight appears at 51 points, currently does nothing Bug fixes 0.5 Added Compendium 0.45 Bug fixes Updated Instructions Buffed sapper drain speed 5s > 3s 0.4 Added new lunar flare attack 0.3 Added new chakram attack Added new sapper enemy 0.2 Added Driller enemy. 0.15 Altered Spitter script. Spitter now shoots projectiles. Fixed bug with background. 0.1 Released game..
Thanks to @diamondstar7777777 for testing and giving me the concept for the compendium Astral Blight's theme is Hive knight from the Hollow knight OST by Christopher Larkin Armada Doomship's theme is Bio-engineering from the Rain World OST by James Primate