Turbomode required: Shift flag Use turbowarp for faster speeds: https://turbowarp.org/896885473 Use W and S to move the camera on the Y axis Use A and D to move the camera on the X axis Use the Up and Down Arrows to the terrain on the Z axis For Developers -- Drag the noise custom block into your project, give credit and is ready to use off the spot I made this to be good on performance while being drag & drop compatible It is up to you to update the function. Updating your project with the function every update is advised since it will have more speed and you will have less load times Note that updating the project can result in different results, so it may interfere with loading progress Ask questions in the comments and look for answers to your questions there too, i'll answer all of them
One of the absolute fastest Perlin Noise generators for multi-dimensional generation with octaves! (Now maybe the fastest!!) I am still optimizing this so be prepared for faster speeds. This can go for a long time and will not fail to produce nice looking noise. This is a Perlin Noise generator, but it can be used for other things as well, such as a random number generator for a random generated platformer. This works in 3 dimensions so you can make objects with caves in 3d space. You can use the 2D version to make a terrain map for an adventure game for example, and use it for online random number sync for a specified seed. This is useful for many things and not just world generation. You know exactly what I'm gonna do with this... Credits: PRNG made by @alltrue Random Bit function made by me PRNG test made by @joiningscratch_ Original Perlin concept from @alltrue, modified heavily by me https://scratch.mit.edu/projects/725580642/ for some help in optimization. Tags-