This is a Proof of Concept test project to implement mouse click combos into Scratch. I will move this project to Godot to create a system for a game I am working on. Holding the mouse will lock it for 1 second. Your combo resets if numWindowMain and numWindowSubstract are set to 0. Each combo is logged in a list. You get a small window to click when numWindowMain - numWindowSubtract is greater than 0 and less than 8