Also I guess there's a Gojo boss. O - Boss Toggle P - Hard Mode Toggle (Press before O to make hard mode) -------------------------------------------------------------------------- Sukuna - (600 HP) 1/E - Cleave: just a lot of slashes at mouse pointer. If mouse is on dummy, will lock on. In domain, technique spread out to the entire area. Has Life Steal 50% (3s & 2-22DMG -> 2s in Domain) -------------------------------------------------------------------------- 2/R - Dismantle: 3 Part Combo. Snaps fingers. If dummy is in range infront of character, performs slashes.. Auto Aims/Infinite Range in domain If landed, teleport to dummy and then knock them upwards. Jumps upward and slams down. Basically like aba. A bit wonky on where you slam Gojo down. (6s & 35DMG -> 45 in Domain) -------------------------------------------------------------------------- 3/T - Fire Arrow: Launch projectile that explodes on impact. Whilst in domain, Arrow becomes autoaim and faster. Holding this move will not increase its explosion size though does grant armor. Unaffected by residual blue. Sometimes will point somewhere you didn't aim. that's because idk the blue absorption effect lingers a bit so yea. (7s & 45DMG -> 60 in Domain) -------------------------------------------------------------------------- 4/F - Malevolent Shrine: Cutscene Attack and then spawns domain. Cleave, Dismantle and Fire Arrow are all buffed in domain. (25s & 80DMG) -------------------------------------------------------------------------- Manga Spoilers below -------------------------------------------------------------------------- CAN'T BE USED IN DOMAIN 5/Z - Divine General Mahoraga: Summons Mahoraga. Follows up on Cleave and Fire Arrow up to 3 times. Also blocks up to 5 attacks from Gojo. Hollow Purple will Instakill Mahoraga. If has blocked 3+ attacks, can bypass Infinity. When bypasses infinity, deals 3x damage (30s & 20DMG Follow Up DMG) -------------------------------------------------------------------------- Gojo Boss (700 HP) - Passive - Teleportation: If Gojo senses an attack coming will automatically use infinity and dodge. Has a 8 second cooldown. - If Flame Arrow isn't instantly cast, triggers this passive. - If Dismantle is used from a certain distance, triggers this passive - Also he just sometimes teleports to you because movement 1 - Reversal Red: Creates an area around user that knocks backs and stuns. Upgrades to Maximum Output in Domain (5s 35DMG) 1 - Maximum Red: Hitbox increase. 1/5 chance to reset cooldown (45DMG) -------------------------------------------------------------------------- 2 - Collapsing Blue: Projectile that is able to nullify fire arrow and pulls in anything caught in it. Upgrades to Maxiumum Output in Domain. After usage, keeps a small amount of blue in the area if purple flash is off cooldown. (8s 15DMG) 2 - Maximum Blue: Basically normal Blue but has infinite range on pull and reduces all cooldowns by a second. (9s 15DMG) -------------------------------------------------------------------------- 3 - Hollow Purple: Gains armor (immunity) and begins to combine the Blue and Red techniques. Launches large projectile forward. Disables usage of Malevolent Shrine and slows player. Becomes auto-aim in domain. (25s 110DMG) -------------------------------------------------------------------------- 3 - Purple Flash: Automatically triggered if Red is used within range of any residual blue. Can be nullified if within Malevolent Shrine or if Mahoraga has atleast 2 charges left of protection. Puts Hollow Purple on cooldown after usage. (30s 80DMG) -------------------------------------------------------------------------- 4 - Unlimited Void: Cannot be activated whilst Malevolent Shrine is activated. Resets Blue and Red cooldowns and stuns user upon usage for 3 seconds due to information overload. Mahoraga isn't the user and so is disabled throughout the entirety of the domain. Purple Flash cannot be cast while in domain. (30s) -------------------------------------------------------------------------- 5 - Infinity: Gains immunity to incoming attacks for 3 seconds. (indicated by sprite turning brighter) Can only attack using Crush during duration. (13s) -------------------------------------------------------------------------- 6 - Crush: Pushes back all entities in close proximity to Gojo. If used near wall. slows down target for 2 seconds and deals extra damage. Ends duration of infinity if used during it. RIP Hanami (10s 30->45DMG) Perchance making the boss have a longer and more complex moveset compared to the player was a bad idea. I'll make a game that's the other way around w/ gojo
Patch Notes - Released Rework (10/7) Added Hard Mode for Boss (10/8) Buffed Cleave for Hard Mode to have life steal Buffed Cleave during Domain Expansion Credits - Gege Akutami PlsGiveMeT0es - VFX Assets Me - basically just costumes and i guess coding. Hard Mode Details - Boss HP 700 -> 900 Added Passive - Reverse Curse Technique - Regenerates 5 HP every second Maximum Red - Now teleports to user + 1/3 chance to reset cooldown Blue -> Cooldown reduction added to base form Maximum Blue - Resets cooldown of Infinity, Red, and Crush Hollow Purple DMG 110 -> 160 Hollow Purple - Boss can turn while casting Purple Flash DMG 80 -> 100 Unlimited Void - Increased duration + Does damage on casting (40DMG). Infinity - Cooldown Reduction Crush - When hit against wall, now applies weakened debuff as well, reducing damage player deals.