Arrow keys or WSAD to move Guns: 1:Sniper:Shoots a normal bullet. 1 damage 2:Frost Gun:Shoots a frost bullet. Halves speed 3:Light gun:Shoots an exploding bullet. 3 damage 4:Mine:Place a mine that explodes later. 5 damage 5:Wind Gun: Blows back enemies 6:Nuclear Gun: (Prototype) Spawns nuclear explosions randomly doing 1 damage each and freezing the enemy for a very short time 7:Minigun:Shoots weak bullets very fast. 0.1 damage 8:Flamethrower:Casts an effect that continuously does damage Enemies: Ghoul: 2 health, speeds up over time Imp: 1 health, spawns in groups Lesser zombie: 2 health Zombie: 3 health Skull: 2 health Shade: 2 health, half-invisible Greater Zombie: 6 health Troll: 4 health, heals over time Orc: 3 health, speed increases when near to player Ghost: 1 health, invisible at start, slowly becomes visible Slime: Basically Infinite health, dies after time Mutant: 2 health, casts an area affect for a few seconds when it dies Master Zombie 1 health, switches between invincible and non-invincible