Obtain items and go to the trapdoor. W-Walk Q-Sprint E-Interact R-End Game S-Skip Level (Good for Softlocks) Current High Score is 12
Do not report this as an Exact Copy of Project. It has many differences from @ProjectPlaytimecoder 's version. I made it harder to automatically softlock. I made better movement. I added infinite levels, and a cloud variable for High Scores.