The project uses wait blocks to sync different pieces of code. It also uses advanced uses of variables. I also used code to animate the 2 camels at the beginning of the project and make the interaction between them more special. In the game, I have used physics collision to simulate mars dust in real life. The game also uses the pen extension to make the line as part of the no-dust-o-matic 5000. As noted in the instructions for the creative task, I have provided a summary of the entire project on the last slide. The instructions for the game are provided on the how to play screen in the project. Thank you for giving my project your kind consideration and time.
I have designed the backdrops, the sprites, the costumes and the animation on my own. I have used one backdrop and the music from the free resources on the internet.