An old-style CRT screen text-based adventure, now with LiveWrite™! The text adventure part is still under construction, so currently all you can do is walk around and see the sights in the 3x3 square that is your universe. ↓↓(notes below)↓↓ If LiveWrite™ does not support characters in your username, please input the following system command: sys.func.launch.txtadv. The command will skip all prologue stuff and put you directly into the Text Adventure. I've screwed over the LiveWrite™ system and I don't have the energy to fix it
Watched a griffpatch tutorial or two about the basics of Text-Enginery, but other than that I made everything myself. LiveWrite™ was the hardest to implement because I created it in a separate project, and so I basically had to stitch everything together Frankenstein-style. It sort of works now, albeit slowly. Changelog: 12-3-20 V1: Project Start 5-22-21 V2: Baseline code implemented, improvements to visuals and story programming begin 9-14-22 V3: Story programming continued, lag greatly reduced by removing one line of code 10-9-23 V4: More improvements, LiveWrite™ implemented 1-24-24 V5: LiveWrite™ programming improved, story expanded 4-1-24 V5.2: Added Prototype Backspace, press left arrow key to delete characters. No visual representation yet.