Dungeons are procedurally generated, with randomized colors and layouts. Worked on using my old school account (which I was slightly active on earlier this year) Never finished it and never will, due to lack of interest in the project and difficulty to make it in Scratch. Press space in front of chests to open them (you get one weapon from each chest if your inventory isnt full) Q to destroy your held item Number keys to switch inventory slot Best weapons are the yellow sword and the dark blue staff