Controls: WASD - Movement Click - Shoot Space Bar - Rewind time R - Reload (only reload when ammo is empty) Rewind mechanic inspired by Tracer from Overwatch
made in total of 6-12 hours only... My Thoughts: I wanted to add a ton of different things: - more enemies - weapon/player upgrades - different maps - more abilities (possibly) - enemy clone hitboxes but I didn't have the time to complete such tasks. In total I worked about 6+ hours on this game. Making the art was tedious and having to reject ideas which I wanted to implement into my game was hard. You can see some stuff that I planned in the [Walls] sprite which has a lot of art which wasn't used in game. Overall the game came out complete, but not as I imagined it would be. #goober #itsrewindtime