I am trying to make a 3D game/engine from scratch without any help. It draws a line in the shape of a cube, and using the arrow keys, you can shift your perspective. you can also adjust where the cube is, as well as its height and width, and now depth.
Most visual errors are due to the x and y location limits. moving the cube to show the whole thing should fix it. (maximum depth will be too big to show on scratch properly) My first go (other than watching the raycasting tutorial from Griffpatch) making anything 3d on scratch, and I will hopefully gradually improve this. If I have made any errors, please provide corrections if you feel you need to. ========================================= #3d #Cube #test #demo #3dgame #RIFMgames #Scratch #3DCube #InteractiveDemo poop