This is supposed to act as a model showing that black peppered moths are harder to see, meaning there harder to kill. Because of this, the black moths have children and their population growth, however, this model does not show population growth. Current BUGS and issues Buffering, when you start to play the game the moth's wont move initially they'll buffer for a bit Due to a programming error when you press play for a second it has the variation screen this occurs because when the background change I chose to go to the previous background which is variation in the programing and positions of backgrounds in order to fix this I made one frame later the background fixes itself instead of reading through my code to fix it. BUG fixes (shows original reasoning foe being in-game and solution) There are 2 bugs that I didn't fix due to time limitation, black moths will always be on the screen wich sucks because it makes it harder to read and after pressing Play the same thing happens with white moths. To fix it I'd have to make some backgrounds sprites and redo heaps of code it won't be worth the time
not actually remixed just overlayed it in a game I did remix becue why not the views carryed over. Just click on the moths and watch as the population changes, also notice how hard it is to see and kill the black moths they blend in as they adapted to the environment Believe it or not there should be 15 of each, I really didn't expect it to be so hard to see the black moths, so I've decided to make the texture brighter and changed it a bit.