WASD to move Z, Space, or click to shoot Click the player character to call for air support (available at level 3 and have a 15 seconds cooldown) You have 5 weapons to choose from "Taksin never died in a coup. Since then, Blueland never felt the same. We shall take over Blueland and save the Thais from kJHJkugVBKlu!" -Indochinese soldier Here are the enemies: Basic enemies are... well, basic. They can kill you upon touching them. It will be replaced with Cyborg enemies once you reach level 10. Also they are sometimes patriotic. Sword enemies (or medieval enemies) can detect you from 150 pixels away and use swords as a form of attack. It's available once you level up for the first time. (not to be confused with EasterEgg) Bowman enemies can detect you from 150 pixels away and can shoot arrows. However, once you get too close, they will use melee attack instead. It's available once you reach level 2. Soldier enemies are variants of bowman enemies and can detect you from 200 pixels away. They shoot faster than bowman enemies and is available once you reach level 3. Also they occasionally become a large blue rectangle due to a bug. Cyborg enemies can detect you from 200 pixels away and can shoot lasers, it's available once you reach level 10. Bomber enemies can detect you from 150 pixels away and will explode if you get too close, it's available once you reach level 5. ???? enemies ????????????????????????????????????????? level 8. ...and its Halloween variants: Halloween enemies are halloween versions of Sword enemies, No special abilities. Zombie enemies are halloween versions of Basic enemies, they will always come toward you regardless of how far you are. Abandoned Cyborg enemies are halloween versions of Cyborg enemies. They recharge slower and shoots lasers for a longer time. Undead Bomber enemies are halloween versions of Bomber enemies. They cause a bigger and bloodier explosion. (Don't worry, they're unrealistic.) Now here are the maps (technically they are just backdrops): Grasslands is the first map in the game (obviously...). Progress to change maps! Royal Castle is unlocked at Level 1. The enemies you can unlock there are Medieval and Bowman enemies. The Trench is unlocked at Level 3. The enemies you can unlock there are Soldier enemies. The City is unlocked at Level 5. The enemies you can unlock there are Bomber enemies. The Eye of The Future is unlocked at Level 10. The enemies you can unlock there are Cyborg enemies.
note: this game is not finished (early access) lore: https://www.youtube.com/watch?v=F30HxgihcaU Updates: v1.1b (10/13/2023) - changed music temporarily v1.2b (10/14/2023) - changed music again and added peashooter (only obtainable through see inside for now), buffed crossbow by 0.1, changed enemy colors v1.3b (10/14/2023) - added low health warning v1.4b (10/14/2023) - added vulcan chaingun and for this reason cyborg enemy was added v1.5b (10/15/2023) - added levels and some changes in enemy's code v1.6b (1̴̣͍̅0̸̮̅̈/̷̱̂͜1̸͚̿̈́6̸̛͈/̸̡̑2̸̮͒̋0̴̣̅͝2̵̻̊͝3̸̨̝̋̏) - Í̴͕̈́ ̷͔͊Ä̶̫́Ṃ̶͖̆ ̴͔̌̃C̷͈͈̈Ǒ̴͖̞́M̵̝̾I̵̢͌N̸̰̙̽Ĝ̴͎̈́.̵͖͌̇ ̶̩̄͛=̴̢̌̑)̸̫͘ (added halloween stuff (only appears in october) v1.6.1b (10/16/2023) - peashooter is now available by killing an enemy v1.6.2b (12/12/2023) - last update of this game, please wait until countryballs shooter 2 releases later this month or in early 2024. (renamed to countryballs shooter world) v1.6.3b (9/2/2025) - ignore the last update, added bomber enemies v1.6.4b (9/8/2025) - added soldier enemies v1.7b (9/10/2025) - added more levels and changed music and machine gun sound v1.7b-2 (9/10/2025) - increased health and healing speed for better gameplay v1.7b-3 (9/10/2025) - basic enemies now have a 10% chance of holding a flag v1.7b-4 (9/10/2025) - renamed to circle wars 2 v1.7.1b (9/11/2025) - made crossbow and peashooter faster to shoot and added sounds when the projectiles hit the enemies v1.8b (9/15/2025) - added call for air support and removed halloween theme v1.8.1b (9/17/2025) - reduced air support cooldown from 30 to 15 seconds v1.9b (9/17/2025) - added boss enemies v2.0 (??/??/202?) - content coming soon... Inspired by Lemonoids by @griffpatch Artwork by me Animation by me Sounds from Scratch, Adobe Animate, and other sources Weapon "Peashooter" by PopCap Games and EA Weapon "Vulcan Chaingun" by InterAction Studios Zombie enemies by @WindowsVistaFan123 Level 5 (City) by @WindowsVistaFan123 A sequel to Circle Wars! by me: https://scratch.mit.edu/projects/587190329/