You have to double click the green flag for some reason. I want 100 views pls. How it works: The objects move around and have a 1 in 5 chance to teleport instead of moving. (I don't know why I added that but it doesn't matter) When an object collides with a different object, the winner of the match infects the other one. The deathball can do various things to objects when it collides with them, such as murdering them and also adding more to their kind. The deathball can also be eliminated. There are 15 of each object at the beginning and the last kind standing wins.
This project took a long time to code, (Press see inside and look for yourself) so I would really appreciate it if you liked and favorited it. It has around 400 blocks of code. Thanks! I might stop updating this, but if you have any ideas or see any bugs, leave them in the comments and I might do that! My most recent update has been a scissor redesign to make the scissors look more professional. I also increased the size of the scissors to make it a little more fair. Bug List: Sometimes it randomly says things win when they don't. Status: (Unresolved) Importance: 4/5 Progress: 0/5 Scrapped Ideas: There is a 1 in 5 chance that scissors can lose to paper, paper can lose to rock, and rock can lose to scissors. 99% me. @M_C_Scratch_User_6 redesigned the scissors. (Also the cloning system is kind of dumb like why can't I delete a clone from a different sprite but I can add clones from different sprites and I can't use sensing to sense when clones touch each other so I have to use the stupid color system that I hate like why)