I wanted to do a hexagon pathfinding thing and was looking for good hexagon grids to use my pathfinding for but I found this and decided to fix it Hover over a tile to select it Note - You may need to hover over the bottom of the hexagon tile because otherwise it might select the one above
Credits to @AnythingBuilder Notes for @AnythingBuilder or anyone interested I wanted to use this for pathfinding so some stuff I added might be useless for this use and and some existing stuff might be useless for pathfinding At first i though “easy fix” and I realised that if mouse x is even it works and if mouse x is odd it does weird things so I changed the way it find the hexagons for mouse x even and odd I’ve been doing some research and there are different ways to draw a grid that might make it easier to find adjacent tiles than the one you used (I did the same as you but x first instead of y) so I’ll rework the entire thing to make it more efficient