A game I am currently working on. W A S D to move Space to mess with upgrade stats in-game (this will be locked behind a level system) Click to shoot Updates_______________ 4/26/25 - Fix multiple bugs involved with pausing the game 4/9/25 - Revamped scripts to allow game to be paused, though this may be buggy at the moment. - Refined the game's music playlist to more fit a theme. 3/19/24 - Added Charged Shots that ramp-up damage the longer they're held. This ramps up faster with increased firerate. Damage scales with a max of 2.1 times damage after all other damage calculations. - Added starting levels you gain every few ranks - Added powerful & game-changing, super upgrades that can only be obtained once per run, thought they are a little rare. (Projectile warp & charged shots) 3/17/24 - Added weapon spread slider - Added hyperboost (will increase damage and projectile speed in the future) - Added missiles and their projectiles with swerving behavior. While slightly inaccurate, they pack a big punch. - Added projectile pierce and its effects on hitting multiple enemies. - Revamped projectile lifetime calculation - Added enemy prototypes with health values between each. - Added a wave system that will build overtime.