OVERVIEW: Collect upgrades and items to make yourself stronger! Shoot all enemies to clear a wave. After each wave, three upgrade options are presented. Enemies get stronger as you go. KEY INPUTS: Move: WASD or Arrow Keys Shoot: Click Collect Item/Upgrade: Click Q: Show/Hide UI GAME MECHANICS (In-depth on formulas): -Enemies health: [(wave ^ 2) / 8] -Enemies spawn: [ceil(random(0.5, 2) * wave)] -Regeneration: [max health * regeneration multiplier / 100] -Cursed Totem: [base stat / or * (enemies hit / 2 + 1)] -Click "See inside" to see more if I've missed any.
-Dedicated to Jude -Yes, I know this is much like my previous game but with ranged weapons. -I tried to make music, but it was ear-bleeding, so I removed it. -I don't really like making fancy UI. I tried testing using Scratch's basic style, and I thought it worked pretty well with the color pallet. -I made this in about a week. -Let me know of any bugs or issues in the comments!