Arrow keys = move. Z = select buttons and advance dialouge.
Credit to Undertale created by Toby Fox: http://undertale.com/ ===================CHANGE LOG==================== 11/12/15: + Added the blue and orange line thingy attacks from the game. + Fixed the secret. + Might have fixed glitch where the hitbox stops working sometimes. + Removed unnecessary sounds in the hitbox sprite and added a hit sound effect when you're damaged. + Added a new enemy with an ID of 2 because I was bored. + Added a new prompt when you start the game asking if your computer is good or bad. This stops certain features such as the stop detection as it can trigger when the project starts to lag. + The cooler Dummy's music now loops. + Getting hit now flashes your sprite like it does in the game. + Fixed deaths hiding your sprite (maybe). + Fixed Attack button breaking slightly when you select it. 12/12/15: + Started work on a Undyne styled battle and several other bug fixes. + Added Undyne projectiles and the blocked sound effect. + The current arrow thingy in the Undyne battle will now be indicated by turning red, which is what also happens in the game. + Added 'chk' sound effect when the Heart transitions. 13/12/15 + Added an overworld with monster encounters. + Added a new 'Genocide' setting that 1 hit kills monsters. + Killing a monster now stops the music and the effects. Took long enough. + Added 'No Mercy' music when you battle a monster with Genocide mode turned on. + Added text. About time. + Added alot of text. This is amusing me alot more than it should. + Added music for the Dummy. + Added death text to all the monsters. I really need to stop having so much fun with this. + Added text delays and a vibrating effect! Go check it out with the Dummy! 14/12/15 + Fixed Dialogue layering issues. + Added Spear of Justice music to the Dummy that shoots spears. + Added a lot more text. Like, A LOT more. I need to stop doing this. + Added a slight vibration effect to all the text like it does in the game. 16/02/16 + You're gonna have a bad time. =================CHANGE LOG END================= This is just a Undertale styled battle thing I made, the dummy can't fight back so enjoy this I guess. UPDATE: Except now he can. The only thing you can do is attack so far. There is no text in this yet. I'm going to carry on working on this for a while I think. Feel free to comment improvements I could make so it plays more like the real thing. Enemy IDs: 0 = Dummy. Pretty much just simple attacks. 1 = A Undyne styled battle I'm still working on. It's nowhere near finished but if you want to check the progress feel free. 2 = A cooler dummy. Pretty much just a overpowered version of the dummy so I could test some other cool stuff like music and effects.