You can use the left and right arrows to move rooms (clicking works fine too) This game is run on FPS (frames per second) which means you might have an advantage if your on a better device or if your using turbo mode 10k blocks reached!
The link to the original game: https://adarkroom.doublespeakgames.com/ Text engine from: @griffpatch Warning: the game may be pixelated if you're on a large screen or have high resolution I'm surprised that I could add a lot of things with one sprite August 17 2024 : started jotting changes August 17 2024 : added the feature buildings to "item" September 2 2024 : created Beast Attack event and somehow broke the real time when using "item" September 2 2024 : made it so hyper mode saves when clicking the green flag September 6 2024 : finished the nomad and fixed minor bugs September 9 2024 : finished added the ability to trade September 20 2024 : finished a dusty path start ui October 8 2024 : finished the map and added encounters October 30 2024 : fixed some hover glitches but accidentally created 3 more bugs October 31 2024 : Polished the item drops November 1 2024 : Made it so the map now instantly loads and finished dropping items Note: On a Chromebook loading the whole map is around 5-6 fps lol November 20 2024 : added a "gui" November 21 2024 : allowed you to interact with outposts December 4 2024 : stopped updating for a while time to share the project February 9 2025 : created auto spawning pathways from the outposts to the center and to each other February 18 2025 : fixed the issue where you can get more villagers that the amount your huts hold February 20 2025 : added the event called a ruined trap February 21 2025 : reworked the items per second and also the item sorting February 23 2025 : changed how item hover works, and got rid of some unneeded code, made the spacing between items and buildings smaller February 28 2025 : Polished dmg number and fixed when the enemies actually missed, got rid of page scrolling as it caused huge frames drop April 9 2025 : Changed profession code to make it easier to add in more jobs April 11 2025 : Changed the rng loot for traps and also baited traps, simplified the job code once again April 13 2025 : Fixed the issue with moving after closing a menu on the map April 14 2025 : Added a cooldown to punching May 4 2025 : Added a Thumbnail because why not August 29 2025 : Going to slowly fix all the boxes (they won't be mentioned anymore unless some more issues are caused) September 2 2025 : Made "gui" more clean and polished Note: The leave button doesn't exist when fighting right now so beware, since you lose your progress because your forced to click the green flag November 10 2025 : Fixed and polished the drop system and also added back the leave button November 13 2025 : Added a list above the map showing what items you currently have November 14 2025 : Moved lights off/on from a gui function to a natural one, Created a border to a dusty path January 15 2026 : Fixed the font spacing issue; made cooldown smoother