Survive as long as possible! And enjoy. Don't forget that part. Also, if you want to play with different skins, there is a way. Go into the code and set the Skin variable to any of these characters: Star - Basic, 4 Health Clover Protected - 4 Health, 1 Shield Vortex - 4 Health, Speed and Points increase at twice the rate. Make sure to type the exact name, or else it will not work. If this is inconvenient, which I know it is, then you can play the boring way because I'm too lazy to set up a menu system. Besides, at least you don't have to unlock them! But if you do want to play like that, these were going to be the unlock conditions if I ever cared enough: Clover Protected - Die 25 times. Vortex - Get to 2000 points. Goodluck to all seven people you might play this! And again, please enjoy!
All art is made by me, which explains why it looks like that. Same with the code, so if the game is clunky, it is 100% my fault. I take all the blame for anybody yelling at their screen for a death that "shouldn't have counted because the projectile was nowhere near me!"