!!!TURBOWARP IS NOT NEEDED!!! WASDQE to move(forward, back, left, right, up, dpwn) Grab a point to move the cube. Space to fall to floor. All the variables are pretty straight forward. They are at a good combination when you start, so you shouldn't have to change it. Thanks to wikipedia for 3D projection math. Everything else was done by me, including the terrible line clipping code. If you make it very rigid, it becomes a box. :) I kinda want to make 3D world of goo or bad piggies... If you know how spring physics work, and know how to connect several points, you should be able to code your own softbody physics, 3D softbody physics really wasn't that hard, it took me less than a day to make. hello