I work on this when I have some free time at school Music: -Field of Memories- by Waterflame, Race Around the World by Waterflame Inspired by STICK WAR, (by noob-lolxd) and other games Turbowarp link - - - - - https://turbowarp.org/915871478 TurboWarp is a mod of Scratch with improved performance, dark mode, addons, higher quality pen and more - - - - - - - - - - - - - - Simple, press the buttons on the top left corner to spawn units. This costs money though, try to keep your castle alive. Your units will protect your castle, if there are no units alive, the enemies will target the castle.
Update 1.1.5 - - HARD MODE: An enemy healer New enemies (they're better versions of the normal ones, like the evolved forms but not quite as good.): Piercer (better archer): Return of the old crossbow archer. Shoots an arrow that pierces through your units. Double swordsman (better swordsman): A swordsman with a lunge move that does extra damage. The lunge move pushes him forward. Katana (better daggers): Dashes more frequently, and the dash move does more damage. Does a high damaging slice if the dash lands. Gallants (better knights) Basically super shielded knights. Has 3 health bars, gets angrier (attacks faster) each time he loses a health bar. Update 1.1.4 - - SLASHER - - The second boss after giant Two phases Update v1.1.3 - - Enemy Apprentice Update v1.1.25 - - Added manpower research after shield research Added Gladiator Update v1.1.2 - - Added a research path for evolved units + evolved healer Changed enemy bomber to look like friendly bomber Renamed game from World are Stickman to Stickman Clash Update v1.1.1 - - Added Musketeer, can be researched after apprentice. A ranged enemy that can do 100 damage, which one shots most enemies. Update v1.1.0 - - Major sized update, added researching Update v1.0.95 - - Enemy archer made to be similar to friendly archer Update v1.0.9 - - Lots of changes, balancing changes Gave Giant more attacks and cool screen when giant spawns Different music when giant spawns Made tier 2 money production upgrades more expensive Overall increased difficulty Update v1.0.8.75 - - Improved startscreen Update v1.0.8.5 - - Added knight, but as an enemy AND finally fixed healer Update v1.0.8 - - Added Assassin, and reworked apprentice Update v1.0.7 - - Added more money upgrades, money counter shows money production also. Lowered overpriced units cost. Update v1.0.6 - - Redesigned healer and added longswordsman Update v1.0.5 - - Added Apprentice, a new unit with a magic staff and the Giant, a big enemy with high attack power. Update v1.0.4 - - Fixed projectile bugs Update v1.0.3 - - UI changes, and upgrading Update v1.0.2A - - Replaced stickbuster with bombardier. Update v1.0.2 - - Added Stickbuster, a strong boss that you have to defeat. There are no waves after stickbuster. Update v1.0.1 - - Added bomber! a stickman who throws bombs at the enemies. Update v1.0 - - Release, with the units swordsman, dagger, archer and medic/healer (you can call the unit both names), with 3 types of enemies. Swordsman enemy, dagger enemy and crossbow enemy. - - - - - - -