Click the cat to send ping packets This is a system that can send packets with data to any username that is online, it can be used for anything Currently it has ping packets which are sent to any account you want. If a ping response packet comes back from the account, then the account is online. Also, loopback is a toggle that will let you receive your own packets (0: off, 1: on)
This will also be part of the scratch operating system I am making This will also be part of some games You can see the current state of the cloud variable in the corner The id variable is the hash of your username that will be used in packets cloudtime is the synchronized time all accounts will use. If the messages that you send get overwritten by another message, the program will try again, increasing the sendattempts variable by 1 (A message will appear at 10 sendattempts) the cloudspeed variable is how many fractions of a second there are (cloudspeed 10 = 1/10 of a second) between each read or write to cloud All code is in a single sprite, meaning that it is easily backpackable