This game DOES actually feature visual jumpscares! (although they aren't very scary like at all, it could still startle you if it catches you off guard, so beware!) Office Hotkeys: Hold Q or E to turn on Vent Lights Press A to quickly put on the Freddy Mask Press S to open the camera. Hold D or click the Wind button to wind the Music Box while on Cam 11 Hold Space to shine your Flashlight towards the Hallway in front of you. (Mobile Buttons coming later!) (CHEATS) Press I and P at the same time to skip straight to 6 AM (good for achievements like the Night 1 achievement) Press O to disable the Puppet's countdown (if the puppet is ALREADY angry it's too late for you)
FLAT SCREEN VERSION, FINALLY! Basically a heavily stylized and cartoony Scratch RECREATION of FNAF 2 with a couple of elements from HELP WANTED's version, not necessarily 100% accurate to how the original game works. So I was watching this video about how the AI works in FNaF 1 and decided to make a Scratch project with the stuff I learned. And after conquering 4/20 mode in said FNAF 1 Scratch game, I got bored of it, and decided to make the second game as well! And then, I got bored, and decided to make a Flat-Screen variant of the second game too! Victory Confetti by @CelloPlayer12 :D TOP DOWN VERSION: https://scratch.mit.edu/projects/901409001 ONITD 1: TOP DOWN VERSION: https://scratch.mit.edu/projects/238762340 FLAT SCREEN VERSION: https://scratch.mit.edu/projects/876762798/ RELEASE v1.0 NOTES Replaced "Achievement 10: IT'S ME" with "Carl's Revenge" Edited the art for "Achievement 12: Enragement Child" Added a "Total Foxy Flashes" tracker in the description of "Achievement 15: Certified Foxy Flasher" Added a fourth Main Menu screen for completing every achievement. (simply input "111111111111111111" into the Load Data button if you want to see it!) Added some rewards for completing certain achievements! (Example: Golden Flashlight, Desk Cupcake, Golden Freddy Mask) Version 1.1 Greatly increased the speed that your Flashlight battery drains (it literally took like 5 minutes to run out of battery before) Adjusted the programming for Vent animatronics, previously they would attack IMMEDIATELY after you put on the Freddy mask, now they will wait until you flash their corresponding Vent Light beforehand. Added a fading effect to Golden Freddy when putting the Mask on while he is in your office v1.2 Adjusted the programming of the Withered characters, they can be stalled in their current camera when they are being looked at in the Cameras, which is a feature from FNAF 2 that I wasn't even aware of until recently. Toy Animatronics will IMMEDIATELY kill you if they enter their "Attacking" state while your Camera is up, waiting for you to put your camera down to deliver a jumpscare. v1.3 Added Flat Screen version Actual jumpscares (if you can call them that) Redesigned Withered Bonnie completely Added Drip Withered Freddy Edited Withered Freddy's CUSTOM NIGHT icon Replaced Withered Bonnie's CUSTOM NIGHT icon with his newer redesign Small mechanical adjustments, I made a lot of them so I can't list all of them here, mostly because I don't even remember what I changed. Deleted a bunch of random stray blocks floating around in the project, hopefully reduces the slow loading times. Finally added a "Reset to 0" button on the Custom Night menu v1.4 Made Withered Golden Freddy attack you much faster if he appears in the office Fixed a layering issue with Withered Golden Freddy and putting on the Freddy Mask Adjusted the Puppet's mechanics, the music box now winds down slower when there is an animatronic in your office. This should theoretically make 10/20 mode FEASIBLE at least, since before this change, I'm pretty sure it was actually legitimately impossible. Adjusted how the Vent animatronics work, instead of triggering a Blackout event, Vent animatronics (Toy Chica, Balloon Boy, and Mangle) will leave automatically if you put the mask on, just like in FNAF 2. Completely readjusted the Music Box wind and unwind speed. Completely reworked Withered Foxy based on information from TheBones5's "How Players REMOVED Randomness From FNAF's HARDEST CHALLENGE" video explanantion on how Withered Foxy's AI works. Implemented the ability to stall animatronics by shining your Flashlight at them on a Camera. Reworked Withered Bonnie and Withered Chica, they no longer appear in the vent, but instead teleport directly from the vent CAMERAS to your Office.