tower defense project lookin good so far :D note to self (new project): experiment with tan again for enemy movement when pointing towards player and against wall. move by ___ and change x/y by adjacent?
UPDATE LOG --------------------------------------------------------------------- Nov 1st - got shooting and spawning enemies w/ health to function properly. Nov 2nd - got the enemy path working by making points the enemy has to move towards. Kind of trash code but it works. Just realized that i should probably use (if distance) rather than touching color. oops :) also have to make the turret aiming better. maybe do something with the distance -> turn more? not sure.