This time I'm not gonna make you guys wait, full release is right here. Took me around an hour, most of it was finding sprites. ---------------------- IMPLEMENTATION ----------------------The implementation method is quite simple: 1. Backpack the "walkCycle" sprite or remix this project. 2. Put the sprite in your code and specify the frames, delay, size, direction, x, y, and starting frame. 3. That's it! Have fun, and remember to credit me! ---------------------------- CREDITS ----------------------------- Legs: jacknjellify, creators of BFDI Inspiration: @griffpatch's text engine, and seeing how painful a simple thing like walk animations are. Motivation: @abundant_crisis and @-D_C- constantly pestering me about when it will come out lol ------------------------------- TAGS -------------------------------- These makes the project easier to find, please ignore: #animation, #lipsync, #objectshow, #trending, #viral, #script, #code, #automation, , ,