PLAY NEWER VERSION HERE: https://scratch.mit.edu/projects/913516925/ *Some of the notes may be outdated, so please view project above* ~Instructions below~ -This is a demo of a game that is under development. -These are not real levels, just a demonstration of the physics. -The final version will be a scrolling platformer with multiple levels, a bit similar to the first super mario bros, but with original level design, art and enemies. -Water doesn't work yet! don't try to swim in it... I still haven't come up with a name for the final project! If you have any ideas, feel free to post it in the comments. Instructions: -WASD to move -Hit bricks from below to break them. EDITOR MODE -0 to enter editor mode -Still WASD to move -mouse to place tiles -number keys to select tiles -Q to toggle auto arranging tiles -E to select tile under the mouse -L to choose level (if you chose a level that doesn't exist it will copy the one you are on) -R to reset level. THE LEVEL WILL NOT SAVE IF YOU CLICK THE GREEN FLAG OR STOP BUTTON WHEN IN EDITOR MODE. To save your level exit editor mode before reloading the game.
Credits: -Thanks to griffpatch for the tile scrolling tutorials, -Thanks to Rainloaf for the Capybara Sprite found here: https://rainloaf.itch.io/capybara-sprite-sheet I have edited some of these sprites to make it suitable for this game. -All art (apart from the capybara) made by me. This art took me a very long time to make, so if you need to use them please give credit. This art took a long time to make so I would apricate it if you give credit if you need to use it. -All code placed by me with help from the tutorial mentioned above Notes: Things to add next: -More enemies (squirrels, birds etc) -Bosses -Story BUGS (that I know of) -When you leave the editor with a brick selected it will make a particle explosion -Small change in costume when capybara steps on a fall through platform with no X velocity -Frogs don't spawn at a certain height. If you find a bug please tell me about it in the comments.