Click Weapon parts and ammo buttons to change things (If you have enough points) WASD to move Click to shoot. SPACE to return to design mode. Final MAJOR update, there will still be smaller ones with new parts and skeleton varieties.
Change log------------------------------------------------- Ver 1.6.0 Enemies are now affected by bullet effects Enemies now take knockback Enemies now come in 5 varients Normal Frost Flame Brass Guard Added additional difficulty scaling Changed boss animations Added text boxes Changed way ammo is selected Updated Cover art. Ver. 1.5.0 Added Difficulty Added individual enemy HP. Ver 1.4.1 Small bugfixes Added Hud. Ver. 1.4 - SMALL THINGS UPDATE Added two guns P4RTY and Hi-Tech Visual indicator for higher spike damage Added Arrow Ammo Updated Deceit's Sprites Ver. 1.3.4 - You can now press M for a surprise. Ver. 1.3.3 - Knockback is now determined by the Trigger and Ammo combo. When a boss is stunned it's sprite no longer changes Gave Cannonball better stats when paired with the other cannon parts. Ver. 1.3.2 - Added a fourth item to Deceit's shop Rebalanced some things. Ver. 1.3.1 - Fixed a bug where the Mysterious Ring did not work correctly. Ver. 1.3 - SHOP UPDATE Added Deceit's Shop Added Cannonball (Stuns Bosses) Ver. 1.2.1 - Added Pikpik Carrot (Inf. range, adds a stacking poison effect) Added Cannon (High damage, mid range, good fire rate) New Design Mode Music Bosses have armor that increases with every kill. (Piercing projectiles ignore armour) Some small changes. Ver. 1.2. - Boss Rush Added Added Slug (Slows Bosses) Paintballs now add a color effect to bosses Some ammo types have been rebalanced Ver. 1.1 - Added Laser. (Fastest fire rate, increased damage, increased range) Ver. 1.0.1 - Bosses now take knockback. Ver. 1 - Released