My first Pixel Art game... Warning: This is a early version, there will be some bugs. FRONT PAGE!!! ▬▬▬▬▬▬▬▬▬ (Major Update (v.1.3) (18/3/2024) ▬▬▬▬▬▬▬▬▬ (▼NEW ENEMY▼): ▬▬▬▬▬▬▬▬▬ ■ The new enemy is a robot. It Love to run, but be careful! It is afraid of you, and will explode if it sees you. The same thing happens with walls if they are in the way of the robot. ■ Added an animation and sounds ■ Added enemy to the infobook ▬▬▬▬▬▬▬▬▬ (▼Pixel art changes▼): ▬▬▬▬▬▬▬▬▬ ■ Black outline on the player, Samurai in the first menu, play button in the first menu, around the box when selecting a room, around the play button, on the "back/X" buttons, around the buttons in the infobook menu, around the bar and hearts in rooms ■ Play button is changed a bit ■ Changed how the rocket looked ■ Changed how walls looked ■ Changed how Xpkrystall looked ■ Changed how the coin looked ■ Changed how bricks looked ▬▬▬▬▬▬▬▬▬ (▼UI animations▼): ▬▬▬▬▬▬▬▬▬ ■ Created a small animation that plays when entering a room. ■ Added a new animation that plays when the "Back" button is pressed on the "Game Over" and "Room Cleared" screens. ■ Included a new animation that plays when the arena button is clicked. ■ Added animations to the hearts. ■ Created an animation when the "Play" button is clicked in the room selection box. ■ Added shadow of the unknown item or enemy to buttons in the infobook ▬▬▬▬▬▬▬▬▬ (▼Sounds▼): ▬▬▬▬▬▬▬▬▬ ■ Added sounds to the info book buttons ■ Added running sound ■ Added game over sounds ■ Added winning sounds ■ Added death sounds ■ Added sounds to the "back to map" button ▬▬▬▬▬▬▬▬▬ (▼The Tutorial room▼): ▬▬▬▬▬▬▬▬▬ ■ Tutorial Textboxes have gotten a complete overhaul on pixal art ■ Tutorial textboxes have gotten a new and fresh animation ■ Added sounds when you click to the next textbox Bug fixes: ■ Bug.1: The text boxes and the black circle indicator were sometimes not synchronized, but now that is no longer a problem. ■ Bug.2: Coin or the Xpcrystal could apear on the player, this is not the case anymore ▬▬▬▬▬▬▬▬▬ (▼Other changes▼): ▬▬▬▬▬▬▬▬▬ ■ Changed Thumbnail ■ New logo ■ Dobble coin icon text is bigger ■ New animation when getting a dobble coin ▬▬▬▬▬▬▬▬▬ (▼Bug fixes▼): ▬▬▬▬▬▬▬▬▬ ■ Bug.1 (Fixed): Sounds in the info book are plating when they should not. This is now fixed ■ Bug.2 (Fxed): Getting trapped in the walls, has been fixed. ■ Bug.3 (Fixed): Getting more coins than you should when you have completed a room. This is not the case anymore ■ Bug.4 (Fixed): The text boxes and the black circle indicator were sometimes not synchronized, but now that is no longer a problem ■ Bug.5 (Fixed): Coin or the Xpcrystal could appear on the player, this is not the case anymore ▬▬▬▬▬▬▬▬▬ (UI and Pixel Art Update (v.1.2) (4/12/2023) ▬▬▬▬▬▬▬▬▬ (▼UI changes▼): ▬▬▬▬▬▬▬▬▬ ■ Changed some sounds and added new to buttons etc. ■ New animations to nearly all buttons ■ Complete redesign on buttons in the game menu ■ Small redesign on other buttons ▬▬▬▬▬▬▬▬▬ (▼Pixel art changes▼): ▬▬▬▬▬▬▬▬▬ ■ Buttons look more 3d ■ Backgrounds look better ■ Changed look of map completely ■ Nearly everything in the menu/map/shop/infobook have the same pixel size ▬▬▬▬▬▬▬▬▬ (Small Update (v.1.1) (28/11/2023) ▬▬▬▬▬▬▬▬▬ ■ New sounds to buttons ■ Changed a bit on the game menu, now the title is there and the version log work. ■ Made animatons to buttons etc. ■ An indicator now shows if you get double coins. ■ Fixed a lot of bugs. For example: ■ Bug.1 (Fixed): Buttons make sound when they should not. This has now been fixed. ■ Bug.2 (Fixed): If you stand behind the bar where life is you could just be there and win the room, since the missiles couldn't hit you ■ Fixed other smaller bugs ▬▬▬▬▬▬▬▬▬ (First version (v.1.0) (17/11/2023) ▬▬▬▬▬▬▬▬▬ ■ Added player + 1 enemies and walls ■ Added som talents + Thumbnail ■ Added some sounds, more comming soon ■ Added some upgrades in the shop ■ Added money (coins) ■ Added rooms and map ■ Added score and infobook