--- run with turbowarp --- if you have a slow pc or you don't want scratch to crash abruptly you can run this project via turbowarp > link: https://turbowarp.org/918529814 --- instructions --- i'll put the instructions in the project... ...ok nevermind here they are -GAMEPLAY- you have 100 seconds. the temperature starts at 0 and you lose when it hits 100. pass: don't die good: >50 pts great: >100 pts excellent: >150pts (points = energy you have left + temperature) -HEAT PARTICLE- the dots with trails are heat particles if they hit earth the temperature increses -TEMPERATURE- there is a temperature indicator at the side -FACTORIES- you automatically start with 4. they produce carbon dioxide(black dots, refer to below) and it increases temperature. produces energy -ENERGY- wind turbines(and trees) produce energy for you energy can be used to plant trees, remove buildings/trees or add wind turbines the two -OZONE CIRCLES/CARBON DIOXIDE LAYER- carbon dioxide is in between the two ozone circles; it is emitted by factories and taken in by trees -TREES- (5 energy) trees take in carbon dioxide(black dots) and release oxygen(blue dots), reducing the temperature. if a heat particle hits a tree, it doesn't increase the temperature(1 tree = 50%, >1 tree = 100%) -WIND TURBINES- (5 energy) wind turbines produce energy. that's it -CONTROLS- mouse hover over a tile, click on a tile to modify it click buttons --- to-do list --- > balancing (making sure that you can actually lose) > how-to-play/instructions (in-game) > sfx + music + sound controls > main menu > make factories spawn --- not to-do list --- as the saying goes: "it's not a bug it's a feature" - probably mojang > particle bounce physics (it’s bugged) (screw it I'm not fixing this) > better art (idrc anymor-)