CONTROLS: MOVEMENT: ←↑→ AWD ⎵ Z ATTACK (when holding melee): ↓ S X F INTERACT (when near npc): E scroll down for more info. ENEMIES: one of your common enemies is doge, jump on them 2 times to defeat them. another one of your common enemies is flybob, avoid them as they move up and down. the cannon shoots out spikeballs that you should dodge. a hedgehog is a spiky enemy, you should not jump on them. birds are flying enemies that you can jump on 1 time to defeat them. crabs are another enemy that you cannot jump on, they appear in beach and underwater levels. pufferfish are another simple enemy that appear in the bottom of beach levels, and in underwater levels. hooks are an obstacle in underwater levels that move up and down and must be avoided. AFG bot: shoots spikeballs, floats up and down, can be stomped on. golden cat: appears on levels after collecting derprings, shoots spikeballs, floats up and down fast, can be stomped on, but kills on sides. defeating enemies gives bobux. ITEMS: bobux: widespread currency that is used to buy stuff. plusberry: berries so healthy that you get an extra life. bruh crystals: powerful jewerly used for almost anything, now scattered around the bonus world. derpring: weird artifact that unlocks the bonus world. antibux: a negative variant of bobux made by corrupt use of bruh crystals, the purpose of removing bobux. melee crate: box of weapons used to destroy enemies with a cheap price of 15 bobux, swing with ↓. luckring: a green ring that protects the player from unfair RNG deaths such as RNG blocks, lightning, etc. BOSS: unhierarchy, takes 5 hits to defeat, swings a ball and moves around. rivarly: different character based on your playable character, runs and jumps, takes 5 hits to defeat. buff frogman: runs, jumps, stops and throws rocks, takes 8 hits to defeat. BLOCKS: floor: can be 1, 3 or 5 blocks wide, is a floor. wall: can be 1, 3 or 5 blocks wide, but is actually solid. question block: spawns items when hit glass block: gone when stood on, and regens. rock/pipe/whatever: 2x2 platform. RNG block: one powerful block that can reward bobux, lives, nothing or even substract them. flagpole: finishes the level and starts a next one. cannon: shoots spikeballs in a direction. mid air jump block: when touching, press jump key to bounce off. (can be atoms, arrow icons, notes, etc.) spike: kills on touch (can be saws, error icons, etc.)
micklagi for catjam. XavierBFB for pop cat. swgcat for gusic. prozhony for big floppa. scroll down for more notes and credits. this is the official remaster of the original vibins quest, the development is not final, this is just the beginning. this is also a tribute to the bruhland cinematic universe from 2020 to 2021. i dont own nearly everything in this project.