Scroll down for controlls Mobile version (it will stay at Beta 1.8.2 because its too much work to update both and the screen would be covered with controlls. If you want to update the mobile version by remixing the mobile version feel free to do so. https://scratch.mit.edu/projects/921843069/ FULLSCREEN RECOMENDED FOR BOTH VERSIONS do not let the zombies touch the crowd space to shoot a bullet Press R to reload A to turn on auto shoot and space to turn it off Press 1 to summon wave one 4 zombies press 2 to summon wave two 6 zombies press 3 to summon wave three 8 zombies press 4 to summon wave four 10 zombies arrows to move (if you want you can remix this to use WASD) press s to swap between different weapon skins(i have kept older models)
Beta 1.0 coordinates working and movement is decent. Beta 1.1 made the basic parts of the zombie Beta 1.2 added health bullets and game-over-screen Beta 1.3 removed guns and bullets for now because of the number of bugs and glitches; they have been replaced by a singular sword. Beta 1.4: Press space to summon a friendly sword to help you (which would be the bullet when I fix the gun). Beta 1.5: I think I fixed the gun for now, increased health to 150, and added score. Beta 1.6 zombies no longer deal damage to the crowd if they spawn on it. Beta 1.6.1: Refresh your brain with one math question. Beta 1.6.2 fixed a glitch that let you go over the maximum health. Beta 1.7: fully fixed gun (at least I hope it is) Beta 1.7.1 The rotation is sort of incorrect, but it is what it is, I guess. also added wave two. Beta 1.7.2 added the background (put about 1-2 hours in it so far). I'm also not a good drawer because I haven't had physical art class since 5th grade in February (almost 4 or 5 years ago). also decreased crowd size. Beta 1.8 ADDED ☢NUKE☢ kills all zombies on screen has a 60 second cooldown, spawning multiple nukes while it is on cooldown does nothing. Beta 1.8.1 fixed a bug where killing one zombie with a bullet killed all of them. also added waves 3 and 4. Beta 1.8.2 removed math questions and made global zombie deaths visible to everyone! You can check by clicking the green flag or clicking that little blue button that says "See Data" under the heart and star icons. Beta 1.9 ADDED Mobile Version! Now more people can play the game: Beta 1.9.1 Since it's a pistol, you know, I had to fix the wave of bullets flying out of the gun, so bullets shoot every 0.35 seconds, but wait! Don't get disappointed yet. I have decided to make the zombies 29% slower! Beta 1.9.1: Fixed many grammar errors. Beta 1.9.2 Added gun animation to go along with the fire rate Changing skins with the S key has been removed because the other weapons DO NOT have animations Zombie size decreased to 85% Gun size decreased to 50% Bullet size decreased to 90% Bullet now has a sound (its a WIP) Beta 2.0: Added auto shooting! press A to turn it on and if you wish to return to manual combat you can press space to turn it off(making it like this killed two birds with one stone) i made auto shooting and fixed the bug where you could shoot twice with manual and auto Beta 2.1: clip and reloading system! Press R to reload Fixed a glitch where sometimes it would remove 2 bullets from your clip instead of one Beta 2.2: removed clip system as it was too buggy and hard to fix Beta 2.3: changed amount of zombie spawned 1 for 4 zombies 2 for 6 zombies 3 for 8 zombies 4 for 10 zombies Beta 2.4: Gun has better firing animations New reload animation(for when i re add it)(press R to see it) Bullets have a flying animation Zombies have a walking animation Beta 2.4.1: fixed rotation issue Beta 2.4.2: made zombies 1/7 faster Beta 2.5: added clip back press R to reload also fixed gun animations Beta 2.5.2 added nuke movement Beta 2.5.3 added a new gun texture to match real 1911's still a WIP and im working on a 3D version of a 1911 you can find it in the costumes of the gun but it not useable in game yet. pressing "r" or "spacebar" will set it to the 3rd version of the gun. you might be think "ThE nAmE iS cOd ZoMbIeS 2D wHy ArE yOu GoNnA aDd A 3D gUn?" well because first of all i can and its a huge leap in progression Beta 2.5.5 looking at remix inspired me to add zombie HP (no i did not take their code) and i have a bug to fix with it since i made it myself. hoping to have it fixed by the next beta update. It takes 2 hits to killa a zombie each has 5 HP and hitting one removes 2.5 HP the glitch is killing one kills all of em. Beta 2.6 added a secret easter egg