To start the game, click the green flag twice and click play. RULES (read before playing) Player Interaction: You are the light blue circle at the center of the screen (when you start) that has a red circle following it. Use wasd or the arrow keys to move. Every few seconds, the red circle will drop a mine that will kill enemies. Press the space button to activate these mines. Friendly fire is on for the enemies. That means enemies can be shot by other enemies. (I added a lot of code for this) After you have zero lives, press the circle that has an arrow on this that loops to play again. Enemies: gunner: This enemy is white and moves right and left or up and down. It spawns a gray rectangle which will shoot towards you after a few seconds. Dodge this gray rectangle. It will make you lose life. To kill this enemy, just simply touch it with your character (not the red circle following you) This enemy is immune to bullets wanderer: This enemy is the same as the gunner except it is a darker color and it goes in any direction. bomber: The bomber is the green circle that moves right and left or up and down. It spawns gray circles which after a few seconds, shoot towards you and explode if it hits things. Dodge this and also stay clear of the explosion. It will decrease the number of lives you have. Touch to kill. this enemy is immune to explosions miner: This enemy drops mines. It follows you around. It is the light yellow circle. It is not the red one that follows you. Touch to kill. mines: These are the small pink circles. These explode if you get too close, but only make you lose life you if you touch the explosion. This enemy is immune to explosions exploder: This enemy is pink and follows you and explodes when touched. To get rid of it, simply evade it long enough for it to explode on its own. It will make you lose life if you touch it. This enemy is not immune to anything bomb: This enemy flashes green to white. after a certain amount of time, it will send out gray rectangles in a circle. The gray rectangles will make you lose life. Touch to kill. This enemy is not immune to anything Powerups: speed boost: This boosts you speed for a little over five seconds. It is the three green triangles pointing right. Touch to activate. bomb: This sends out black rectangles that will destroy everything in its path. This powerup looks like a gray circle. Touch to activate. blackout: This turns the screen black, destroying everything except you. It looks like a purple circle with the words,"Black out," on it. Touch to activate. extra life: This gives you one extra life. It is shaped like a heart. Powerdowns(opposite out powerups): speed decrease: This decreases your speed for about five seconds. It is the three red triangles pointing left. Touch to activate. Score: You will get one point every second you have more than zero lives. The score will reset when you replay. You will get a highscore if your score is larger than the existing highscore. Comment your score in the comments
This game isn't too hard if you make beeline for the blackout powerup when it appears. If you don't do that, it will lag like crazy. The ascii text is in the title screen. IK, this section isn't really organized. Sorrry. Check out all of my follower's profiles. Their projects are all really good. (1st to 10th only) @s434861 was the first lover and favoriter. Thanks! @wanga2019 was the second lover and favoriter. Thanks! @nickwasp was the third lover and favoriter. Thanks! My best is 233. The highscore holder is w24w which is myself with 233, but I don't really count. @nickwasp got 149. Also please check out my other projects. Also, shoutout to @nickwasp for being a good pen scratcher. (strange, isn't it the famous people who give out shoutouts to non-famous people? @nickwasp has like 100000000 followers!!!(actually 100 is closer)) Credits: @w24w: The idea, the coding, and the graphics @OfficialVexento: The music which is called Never Give Up (without the words and stuff). @TheMachinumps: The number script that does the highscore and score and lives.