What have I changed? -X and Y now represent Mario's position. - I've added SCROLL X and SCROLL Y, which represent the camera's location. Now the level and Mario move according to SCROLL X and SCROLL Y. - Added the "A" block to the Mario sprite. This manages Mario's movements, which can be modified by changing the values. - I've added a label to all scripts that can be removed. - Now more than the costume17 serves. Other hitboxes can be cleared. To lower Mario a little in height, simply lower the colider. Arrow Keys