_Loading and saving_ The game will give you a save code which needs to be stored externally which can be re-entered with the 'load game' button on the main menu. [Might work, might not] _Story mode_ [UNFINISHED] -Speech bubble icon - dialogue and cutscenes (blue) [NONE IMPLEMENTED] -Sword icon - battle (red) [NONE IMPLEMENTED] -Crown icon - bossfight (yellow) [works!] -Purple icons - bonus levels -Background colours indicate region Party can be managed from the top of the map with the icons [MAINLY WORKS] _Battling_ [Some characters and attacks do not do damage, just appreciate the stupid animations :3] Attack - first icon no cost Skills - icons 2 and 3 cost SP as indicated and have effects [NOT IN GAME YET] Items - icon 4 cost SP and are limited to one use for all characters per battle [NO SP COST YET] Heal - 2 uses with small SP cost [NO SP COST YET] Parrying - use [a] or the button to block an attack to gain SP. Some characters reflect attacks instead [ENEMIES DON'T EVEN ATTACK YET] Passive abilities - unique to each character [NOT IN GAME] Detailed character descriptions to come (add in game) the formula for the godzilla damage modifier is -30x^(8/5) -10 for a basic attack -50x^(8/5) -20 for a breath attack [Okay, this one *is* in the game]
This is Ze Boyz 3: Phantom of Archar. It is something that has been unfinished for a while (a year or two) and is unlikely to be finished because I'm making other things now. There may be the occasional tweak, adjustment or piece of progress, but don't expect anything. The next thing that I'm making is the expanded, less copyright-infringing full version of this - Nehyldrite: Rescindment. It's currently being prototyped in Javascript & HTML so that might show up somewhere. Anyway, enjoy the weirdness and madness that I did complete :3 Music from Deltarune, Pokemon Sun and Moon, Pokemon Legends Arceus, Hyrule Warriors Age of Calamity, Breath of the Wild Terribly written, awfully drawn and horribly made by me